3.注释内容
① Light 100 #FFFFFF 意思是:灯光,半径为100,颜色是#FFFFFF色(点击查看颜色代码表)
② Light 100 #FFFFFF B50 D1 意思是:灯光,半径为100,颜色是#FFFFFF色,增加亮度50%,光的方向是向下(D1向下 D2向左 D3向上 D4向右)
③ Fire 100 #FFFFFF 意思是:火光(可闪烁),半径为100,颜色是#FFFFFF色。
4.FAQs
[fold=1.如何改变背景的颜色?]插件命令:Tint set #333333
将背景更改为你需要的颜色[/fold]
[fold=2.原文说明]To activate the script in an area, do the following:
1. Put an event switch into the map.
2. In the 'Note' field (Next to the name) put the following text :
Light 250 #FFFFFF
- Light activates the script
- 250 is the lightradius of the object
- #FFFFFF is the lightcolor (white in this case)
3. You're done, its that simple.
To alter the player radius in game use the following plugin command :
Light radius 100 (to change the radius from the default to 100) Released under the MIT license,
if used for commercial projects feel free to make a donation
e-mail : fox(AT)caiw.nl [/fold]
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